Weekly Update

I don’t have much to say this week. I’m dealing with some things I’d rather not be dealing with, but it’ll all work out for the best in the end. Excuse me if my tweeting and writing is a little sparse.

On a brighter note, work is progressing as normal on our next iPhone games, and the Calling iPhone Developers project should get rolling very soon. It’s probably time to reveal a little more info: it will take place onĀ theAppleBlog, I’m now a contributor over there.

I changed my twitter id this week (to gavinbowman), I renamed the old account, so nothing changes if you were already following me.

I heard through the grapevine that AppTees is now ready for the big time, and will be accepting applications from new developers any time now. Exciting stuff, get your names down.

—— ELSEWHERE ——

A little further reading from around the web… Eli Hodapp’s Great Expectations, on the price vs expectation of iPhone apps. Veiled Games’ Settling for Poverty, which I guess covers similar ground, and extends it to talk about strategies from the developer’s perspective. And Rethinking the art of making games, from Gamasutra, a discussion with some successful iPhone developers on the different challenges we face on the iPhone and how to address them.

@timhaines just passed on some info about the latest App Store success story, Stickwars. It’s great to see that an unknown indie title can still make it to the top, even if it does provide more fuel for gold rush articles ;). Check out the developer’s blog.

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